Studio Gets the Treatment – Part 2

This is the second of a two part post about my recent studio remodel and acoustic treatment. Read the first part here.

Once all the acoustic treatment was installed and the furniture was moved back in, I took another series of audio measurements. All my measurements are quasi-scientific, using materials I had on hand: a Max patch to generate test tones, a home-built omni mic, a spreadsheet. I only tested the frequency response for lower frequencies (20 Hz to approximately 350 Hz). I made no attempt to measure the reverberant response of the room (RT60). Given these limitations, the data nonetheless show a clear improvement in frequency response in the room.

Test Results

My goal was to flatten the frequency response of the room, knowing that a perfectly flat response isn’t practical given the dimensions of the room (or of my wallet). The chart above shows a range of approximately 50 dB in the untreated room, with the lowest reading of 51 dB at 122 Hz and the highest reading of 100 dB at 151 Hz. After the treatment was installed the range is approximately halved to 26 dB, from 67 dB at 62 Hz to to 93 dB at 148 Hz.

One unanticipated difference between the tests is the difference in low frequency readings. In the untreated room, my sound level meter registered nothing below 35 Hz. Once the room was treated, the meter picked up readings beginning at 31 Hz. This bass extension may be due to my ad hoc test equipment, but I seem to hear it.

Listening tests in the treated room were revelatory. Overall bass response is noticeably more even. Much more striking for me is how much the stereo imaging has improved in the treated room. The soundstage seems more defined and both wider and deeper. I’m shocked by how much improved even older stereo mixes sound in the treated room.

Listening to the Beatles “A Day in the Life” in the untreated room I felt like I heard the hard-panned mix just fine, despite some muddiness and boominess in the toms. In the treated room, the toms are clearer and more even, as expected, but even the hard-panned stereo image is more defined. Many tracks in the untreated room suffered from the “hole in the middle” syndrome, whereas in the treated room the sounds are more evenly distributed. I noted that Miles Davis’ “So What” seemed to have good imaging between the bass and trumpet in the untreated room. Listening to it with the acoustic treatment installed I can hear more than just the separation between the instruments–I can hear the sound of the room the instruments were recorded in.

Not Going Back

Remodeling my studio disrupted my work and schedule, but the results are well worth it. Even though it seems pedestrian to spend time and money on acoustic panels rather than boutique microphone preamps or the fashionable plugin du jour, I’ll continue to choose the former over the latter. I’ll never work in an untreated room again.

Ten Years of One 4 One

One 4 One is now available for download at Bandcamp!

Today marks the ten-year anniversary of One 4 One, the live recording of a set I performed at the Arts Center in Troy NY as part of the Impulse/Response series. The album had previously been available via Amie Street (RIP).

One 4 One includes 5 pieces for extended soprano saxophone and computer, and one piece for sipsi and computer. All of the pieces involve some degree of interactivity–the computer responds to the live instrument, and the performer responds to the computer’s output–made possible by custom software written with Cycling 74‘s Max. The name of the album is a pun on the date, of course, and it also refers to mapping inputs to outputs.

Max Multitrack Mojo

I’m in the middle of recording a number of my pieces for banjo and electronics for a forthcoming CD. (Stay tuned for more info!) All of the works involve live, interactive processing of the banjo sound and sometimes the voice as well. This processing is done in Max and is driven by analysis of both audio inputs and sensor inputs. All of this is geek speak to say that every time I perform the piece it sounds a little different, and sometimes markedly so. This can make recording the pieces tricky. Especially since most of the music we hear is assembled like a layer cake: each part recorded separately and then mixed together after the fact (with yummy frosting…). Not a workable option for my process.

Straight to “Tape”

My previous approach to recording followed a “live to 2 track” design. I would play the piece and capture the input sounds along with whatever sounds were generated by my Max patch. The results were certainly true to life, represented my live performances well, and usually sounded fine. Occasionally, though, I’d wish for more flexibility to tweak the sounds, particularly the vocal or banjo sounds since I don’t have the luxury of recording in the world’s greatest sounding room. So I looked into ways to expand the number of available tracks.

Multitrack Multitudes

I played around with Soundflower, Rewire and Jack in various combinations and sometimes got things working pretty well. But the setups never completely gelled for me–partly because I felt constrained by the number of available outputs on my aging MOTU interface, partly because I needed as much available CPU for running my patches and couldn’t spare enough to run my DAW at the same time. So I eventually went back to recording everything in Max using a very slightly modified version of the quickrecord utility. This turned out to be a great way to break out individual tracks for further EQing during the mixing stage. One drawback was having to split the multichannel file into individual stereo or mono files. (Audacity and ProTools both do this very well. If only AudioFinder would support multichannel files…) But mostly I still felt constrained by the limited number of outputs on my audio interface; I often resorted to creating submixes of individual elements in Max in order to cram all the sounds into the available channels. With 10 outputs available I’d use the first 2 for monitoring while recording, 3 or 4 for live mics, leaving only 4 or 5 for sounds generated by Max.

Aggregrate Device – Duh!

Just the other day I had a breakthrough realization: I could use a Soundflower aggregate device to address many more output channels than are physically available on my interface. Now I’ve got channels to spare. I’m kicking myself for not thinking of this sooner. The biggest drawback? Now I’ll be spending much more time in mixing mode. I wonder when I’ll ever get this CD finished…?